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Downloads: Free Social+ Icons E-mail
Written by Dean Neitman   
Saturday, 31 October 2009 22:25
Social Icons PreviewI have joined many social/photo networks and sites over last few years. Recently, I have been wanting to post something to allow people to find me on all of these different locations. I observed many free icon offerings with some really nice designs but always ran into problem of either style didn't work for my site or not enough icons to cover my needs which included photo sharing sites. So, I started my own set in Adobe Illustrator. I created the originals at 64 pixels square in size but also reduced the set for 32 pixel icons as another set. Both sets are in transparent 24-bit PNG form.

Then, to take advantage of the spriting trend in web development, I built the icons with 3 different button states that could be kept as one graphic or seperated into individual graphics for traditional rollover activations. There are 20 total icons all grouped in 3 states stacked vertically. You could possibly load all together as 1 graphic if you needed them all or just seperate in their groups of 3 states with your favoriite graphic editor capable of opening .png-24 files.

The colors of the icons are dark grayscale. First state is button up, second state below is hover over button, and last bottom state is button clicked but you coud seperate and order however you prefer. Because this set contains a few photo sharing icons, it might be of use to some photographers with websites as well as the social peeps. Download the files below and make sure to retweet or share the link with friends.

Icons include: Facebook - Delicious - Twitter - MySpace - Technorati - Stumbled Upon - RSS Feed - Yahoo - YouTube - LinkedIn - Flickr - Last.fm - Chimp - Dreamstime - Blogger - Digg - FeaturePics - SmugMug - Google - LicenseStream


20 - PNG 32 pixel social icons
20 - PNG 64 pixel social icons
Last Updated on Saturday, 31 October 2009 23:57
 
Design Tip #1: Working Large E-mail
Written by Dean Neitman   
Wednesday, 24 December 2008 03:47
One of the the things I have learned over the past while working in any graphics program is to work larger than the final output. If my final image is to be 800x600px... I am sure to be working at 1024x768 or a little larger for most projects.

Reason? It allows me to apply a little more detail to an image and manipulate it easier when I have more pixels to work with. This is especially helpful when making masks and when trying to add, improve, or bring out small details in an image. The more complex an image... the harder it is to make pixel based edits on it when its smaller.
Last Updated on Wednesday, 24 June 2009 11:57
 


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